ID Starship Size Categories
- Ship Size - The designation of the ship size determines the base statistics for your starship.
- Size Modifier - The size modifier of a ship determines how easy it is to make piloting checks during combat and travel. The larger the ship, the harder they are to control.
- Armor Class - The Armor Class (AC) of a ship determines how difficult they are to hit.
- Armor Rating - The Armor Rating (AR) of a ship determines how much damage is reduced when hit by weapon attacks.
- Hit Points - Hit Points (HP) determine how much damage a ship can take before they are destroyed or pout out of commission.
- Restricted - The required license to use the ships in UGF and Corporate space.
- Construction Points - Construction Points (C-Points) determines how many upgrades can be made to the ship.
Ship
Size: |
Size
Modifier: |
Armor
Class: |
Armor
Rating: |
Hit
Points: |
Restricted: |
Construction
Points: |
Colossal |
-10 |
AC 12 |
35
AR |
3,000
Hit Points |
R5 |
500
C-Points |
Gargantuan |
-8 |
AC 13 |
25 AR |
2,500 Hit Points |
R4 |
300 C-Points |
Huge |
-6 |
AC 14 |
18
AR |
1,800
Hit Points |
R4 |
200
C-Points |
Large |
-4 |
AC 15 |
15 AR |
1,000 Hit Points |
R4 |
150 C-Points |
Medium |
+0 |
AC
16 |
12
AR |
650
Hit Points |
R2 |
100
C-Points |
Small |
+1 |
AC 17 |
10 AR |
250 Hit Points |
R1 |
60 C-Points |
Tiny |
+2 |
AC
18 |
8
AR |
100
Hit Points |
R1 |
30
C-Points |
Diminutive |
+4 |
AC 24 |
6 AR |
60 Hit Points |
R1 |
15 C-Points |
Fine |
+8 |
AC
26 |
4
AR |
25
Hit Points |
R1 |
10
C-Points |
ID Starship Costs |
ID Starship Crew Requirements |
ID Starship Stowage Capacity |
|
|
|
ID Starship Engines
Engine
Name: |
Price: |
Size
Req: |
Restricted: |
C-Points: |
Benefit: |
Linxdyne ZI Engine |
40,000
Credits |
All. |
R2 |
10
C-Points |
+1
Bonus to Pilot Checks. |
Linxdyne ZII Engine |
82,000 Credits |
All. |
R2 |
25 C-Points |
+2 Bonus to Pilot
Checks. |
Linxdyne ZIII Engine |
150,000
Credits |
All. |
R2 |
40
C-Points |
+3
Bonus to Pilot Checks. |
ArmorCorp DEU Engine |
300,000 Credits |
Medium. |
R2 |
45 C-Points |
+1 AC and +1 Attack
bonus. |
ArmorCorp DEU Engine |
480,000
Credits |
Large-Huge. |
R3 |
60
C-Points |
+2
Attack Bonus. |
MavCore-EXL Engine |
925,000 Credits |
Large-Huge. |
R4 |
75 C-Points |
+3 Attack Bonus. |
MavCore-EXI Engine |
3,500,410
Credits |
Gargantuan. |
R4 |
90
C-Points |
+4
Attack Bonus. |
Daurn-Corp XIN Engine |
8,250,000 Credits |
Gargantuan-Colossal |
R4 |
120 C-Points |
+5 Attack Bonus. |
BS-ZENOS Engine |
14,000,000
Credits |
Colossal |
R5 |
200
C-Points |
+4
Bonus to Pilot Checks, +3 Attack Bonus. |
ID Starship Shields
Shield
Generator: |
Price: |
Size
Req: |
Restricted: |
C-Points: |
Shield
Points: |
ArmorCorp DX Generator |
20,000
Credits |
All. |
R2 |
10
C-Points |
60
Shield Points. |
ArmorCorp DX2 Generator |
65,000 Credits |
All. |
R2 |
25 C-Points |
90 Shield Points. |
ArmorCorp DX3 Generator |
110,000
Credits |
All. |
R2 |
40
C-Points |
120
Shield Points. |
ArmorCorp DX4 Generator |
350,000 Credits |
All. |
R2 |
45 C-Points |
150 Shield Points. |
Lexan Elite SG |
480,000
Credits |
All. |
R2 |
50
C-Points |
200
Shield Points. |
Lexan Elite SG2 |
695,000 Credits |
All. |
R2 |
60 C-Points |
250 Shield Points. |
MAEDA SG 680 |
910,000
Credits |
All. |
R2 |
90
C-Points |
300
Shield Points. |
ATLAS Core SG |
3,800,000 Credits |
Large-Colossal. |
R3 |
120 C-Points |
350 Shield Points. |
ATLAS Core SG2 |
8,200,000
Credits |
Large-Colossal. |
R3 |
125
C-Points |
400
Shield Points. |
ATLAS Core SG3 |
12,000,000 Credits |
Large-Colossal. |
R4 |
150 C-Points |
450 Shield Points. |
ATLAS Core SG4 |
21,000,000
Credits |
Gargantuan-Colossal. |
R4 |
180
C-Points |
600
Shield Points. |
ArmorCorp GODHEAD |
35,000,000 Credits |
Colossal. |
R4 |
200 C-Points |
800 Shield Points. |
HADES Shield System |
60,000,000
Credits |
Colossal. |
R5 |
225
C-Points |
1,250
Shield Points. |
ID Starship Weapons
Weapon
Name: |
Damage: |
Price: |
Facing: |
Size
Req: |
Restricted: |
Weapon
Trait: |
C-Points: |
Rarity: |
LE-Pulse Cannon |
4D10
x 2 |
45,000
Credits |
Sides. |
All. |
R1 |
None. |
6 |
100% |
TB Pulse Cannon |
3D10 x 2 |
30,000 Credits |
Front. |
All. |
R1 |
None. |
4 |
80% |
LB Pulse Cannon |
2D10
x 2 |
10,000
Credits |
All. |
All. |
R1 |
None. |
2 |
80% |
BC Weapons System |
6D10 x 2 |
150,000 Credits |
Front. |
Medium. |
R1 |
None. |
8 |
70% |
HB Cannon |
10D10
x 2 |
350,000
Credits |
Front. |
Medium. |
R3 |
None. |
10 |
60% |
TL Cannon |
8D10 x 2 |
250,000 Credits |
Sides. |
Medium. |
R3 |
None. |
4 |
60% |
PL Cannon |
10D10
+ 25 |
500,000
Credits |
Front. |
Medium. |
R3 |
None. |
3 |
60% |
LL-Cannon |
6D10 x 2 |
580,000 Credits |
Back. |
Medium. |
R3 |
Ignores target's AR. |
4 |
60% |
LTX-Laser Cannon |
8D10
x 2 |
750,000
Credits |
Front
& Sides. |
Large. |
R3 |
Ignores
target's AR. |
6 |
60% |
LTX-Heavy Cannon |
12D10 x 2 |
2,300,000 Credits |
Front. |
Large. |
R4 |
Ignores target's AR. |
8 |
60% |
AL-Cannon |
5D10
+ 10 |
430,000
Credits |
Front. |
Large. |
R4 |
Ignores
target's AR, +5 bonus to attack. |
10 |
60% |
QL-Cannon |
4D10 x 2 |
680,000 Credits |
Sides. |
Large. |
R4 |
Ignores target's AR,
makes four attacks. |
12 |
50% |
EQL-Cannon |
8D12
x 2 |
3,250,000
Credits |
Back. |
Large. |
R4 |
Ignores
target's AR, makes four attacks. |
6 |
50% |
LQL-Cannon |
10D12 x 2 |
4,800,000 Credits |
Front. |
Large. |
R4 |
Ignores target's AR,
makes four attacks. |
10 |
50% |
DLC-Cannon |
8D12
x 2 |
2,500,000
Credits |
Sides. |
Huge. |
R4 |
Does
double damage to shields. |
8 |
50% |
HDLC Weapons System |
16D12 x 2 |
6,000,000 Credits |
Sides. |
Huge. |
R4 |
Does double damage to
shields. |
10 |
50% |
TQ-Cannon |
24D12
x 2 |
8,250,000
Credits |
Sides. |
Huge. |
R4 |
Does
double damage to shields. |
10 |
40% |
TC-Cannon |
30D12 x 2 |
12,000,000 Credits |
Front. |
Huge. |
R4 |
Ignores shields. |
12 |
40% |
MT-Cannon |
15D20
x 2 |
850,000
Credits |
Back. |
Huge. |
R4 |
Ignores
shields. |
6 |
40% |
TXL Weapons System |
25D20 x 2 |
2,850,000 Credits |
Front. |
Huge. |
R4 |
Ignores shields. |
8 |
30% |
HT-Cannon |
50D20
x 2 |
16,250,000
Credits |
Front. |
Huge. |
R4 |
Ignores
shields. |
10 |
30% |
SL-Canon |
100D20 x 2 |
28,000,000 Credits |
Front. |
Gargantuan |
R4 |
Ignores shields. |
12 |
10% |
Weapon Name: |
Damage: |
Price: |
Facing: |
Size Req: |
Restricted: |
Weapon Trait: |
C-Points: |
Rarity: |
ML-Launcher |
10D10 x 2 |
450,000 Credits |
Front. |
Medium |
R3 |
Does double damage to
shields. |
12 |
70% |
MLD2-Launcher |
14D10
x 2 |
680,000
Credits |
Front. |
Medium |
R3 |
Does
double damage to shields. |
12 |
60% |
CM-Launcher |
18D10 x 2 |
820,000 Credits |
Front. |
Large |
R3 |
Does double damage to
shields. |
12 |
60% |
AC-Launcher |
22D10
x 2 |
1,100,000
Credits |
Front. |
Large |
R4 |
Does
double damage to shields. |
15 |
50% |
ETPX-Launcher |
30D10 x 2 |
4,000,000 Credits |
Sides. |
Huge |
R4 |
Does double damage to
shields. |
15 |
25% |
ETPX2-Launcher |
35D10
x 2 |
4,500,000
Credits |
Sides. |
Gargantuan |
R4 |
Does
double damage to shields. |
15 |
25% |
PTX-Launcher |
20D12 x 2 |
3,000,000 Credits |
Sides. |
Colossal |
R5 |
Ignores shields. |
25 |
5% |
PTXDL-Launcher |
25D12
x 2 |
4,100,000
Credits |
Sides. |
Colossal |
R5 |
Ignores
shields, makes attack with a +10 bonus. |
25 |
5% |
HPT Weapons System |
25D12 + 250 |
5,500,000 Credits |
Sides. |
Colossal |
R5 |
Ignores shields. |
25 |
5% |
Weapon Name: |
Damage: |
Price: |
Facing: |
Size Req: |
Restricted: |
Weapon Trait: |
C-Points: |
Rarity: |
DRX - Rail Cannon |
5D100 x 2 |
12,000,000 Credits |
Front. |
Colossal |
R4 |
Does double damage to
shields, ignores target's AR. |
35 |
15% |
Rail Cannon - LXR |
8D100
x 2 |
15,000,000
Credits |
Front. |
Colossal |
R4 |
Does
double to shields, ignores target's AR. |
50 |
5% |
DOA - Mag Cannon |
15D100 x 10 |
45,000,000 Credits |
Front. |
Colossal |
R5 |
Ignores shields,
ignores target's AR. |
100 |
1% |
ID Starship Upgrades
Ship
Upgrades: |
Price: |
Size
Req: |
Restricted: |
C-Points: |
Feature: |
Grade Armor XL |
45,000
Credits |
All. |
R1 |
5
C-Points |
+1
Ship AC bonus. |
Grade Armor XL-2 |
120,000 Credits |
All. |
R1 |
10 C-Points |
+2 Ship AC bonus. |
Grade Armor XL-3 |
250,000
Credits |
All. |
R2 |
15
C-Points |
+3
Ship AC Bonus. |
Grade Armor XL-4 |
500,000 Credits |
Medium. |
R2 |
20 C-Points |
+4 Ship AC Bonus. |
Grade Armor XL-5 |
910,000
Credits |
Medium. |
R2 |
25
C-Points |
+5
Ship AC Bonus. |
Grade Armor XL-6 |
2,350,000 Credits |
Large-Gargantuan. |
R3 |
40 C-Points |
+6 Ship AC bonus. |
Grade Armor XL-7 |
6,500,000
Credits |
Large-Gargantuan. |
R3 |
50
C-Points |
+7
Ship AC Bonus. |
Grade Armor XL-8 |
15,000,000 Credits |
Gargantuan-Colossal. |
R3 |
80 C-Points |
+8 Ship AC Bonus. |
HAS-Armor XL |
24,000,000
Credits |
Colossal. |
R4 |
100
C-Points |
+10
Ship AC Bonus. |
Targeting-AZ Core |
45,000 Credits |
All. |
- |
2 C-Points |
+1 Ship Attack Bonus. |
Targeting-AZ Core XL1 |
90,000
Credits |
All. |
- |
5
C-Points |
+2
Ship Attack Bonus. |
Targeting-AZ Core XL2 |
140,000 Credits |
All. |
- |
8 C-Points |
+3 Ship Attack Bonus. |
Targeting-AZ Core XL3 |
290,000
Credits |
All. |
R1 |
12
C-Points |
+4
Ship Attack Bonus. |
Targeting-AZ Core XL4 |
450,000 Credits |
All. |
R1 |
15 C-Points |
+5 Ship Attack Bonus. |
Targeting-AZ Core XL5 |
800,000
Credits |
All. |
R2 |
20
C-Points |
+8
Ship Attack Bonus. |
Targeting-XIU Core |
3,120,000 Credits |
All. |
R4 |
30 C-Points |
+12 Ship Attack Bonus. |
ARMC-WS 85 |
65,000
Credits |
All. |
R1 |
5
C-Points |
+2
Ship Damage. |
ARMC-WS 95 |
180,000 Credits |
All. |
R1 |
10 C-Points |
+5 Ship Damage. |
ARMC-WS 125 |
580,000
Credits |
All. |
R2 |
15
C-Points |
+8
Ship Damage. |
ARMC-WS 165 |
2,150,000 Credits |
All. |
R2 |
25 C-Points |
+12 Ship Damage. |
ARMC-WS 195 |
6,500,000
Credits |
All. |
R4 |
50
C-Points |
+18
Ship Damage. |
C-1LT Mining Ray |
85,000 Credits |
All. |
- |
5 C-Points |
+5 to Mining Rolls. |
C-2LT Mining Ray |
150,000
Credits |
All. |
- |
5
C-Points |
+8
to Mining Rolls. |
C-3LT Mining Ray |
580,000 Credits |
Medium. |
- |
10 C-Points |
+12 to Mining Rolls. |
C-4LT Mining Ray |
820,000
Credits |
Medium. |
- |
25
C-Points |
+15
to Mining Rolls. |
C-5LT Mining Ray |
1,500,000 Credits |
Large. |
- |
50 C-Points |
+18 to Mining Rolls. |
C-Z851 Mining Ray |
4,500,000
Credits |
Large. |
- |
100
C-Points |
+20
to Mining Rolls. |
Iron-Drive Mining Ray |
12,000,000 Credits |
Large. |
R2 |
120 C-Points |
+30 to Mining Rolls. |
Crew Training Barracks |
250,000
Credits |
Medium-Colossal. |
R1 |
10
C-Points |
All
crew gain +1 attack and damage. |
Crew Training Barracks 2 |
500,000 Credits |
Medium-Colossal. |
R2 |
20 C-Points |
All crew gain +2
attack and damage. |
Crew Training Barracks 3 |
1,000,000
Credits |
Medium-Colossal. |
R3 |
30
C-Points |
All
crew gain +3 attack and damage. |
Armory Rank 1 |
150,000 Credits |
Medium-Colossal. |
R1 |
10 C-Points |
C-Crew members have a
sidearm and light armor. |
Armory Rank 2 |
380,000
Credits |
Medium-Colossal. |
R2 |
15
C-Points |
C-Crew
members have a rifle and light armor. |
Armory Rank 3 |
950,000 Credits |
Medium-Colossal. |
R3 |
25 C-Points |
C-Crew members have an
assault rifle and medium armor. |
Armory Rank 4 |
8,500,000
Credits |
Medium-Colossal. |
R4 |
40
C-Points |
C-Crew
members have an assault rifle and medium armor of R3. |
Combat Crew Quarters |
500,000 Credits |
Medium-Colossal. |
R1 |
10 C-Points |
Grants access to 2
combat crew members. |
Combat Crew Quarters Rank 2 |
850,000
Credits |
Medium-Colossal. |
R2 |
20
C-Points |
Grants
access to 5 combat crew members. |
Combat Crew Quarters Rank 3 |
1,400,000 Credits |
Medium-Colossal. |
R2 |
25 C-Points |
Grants access to 8
combat crew members. |
Combat Crew Quarters Rank 4 |
2,800,000
Credits |
Medium-Colossal. |
R3 |
30
C-Points |
Grants
access to 12 combat crew members. |
Bridge Defense System |
1,000,000 Credits |
Medium-Colossal. |
R2 |
15 C-Points |
Bridge door has a 100 damage shield, turret (2D8 damage, 30 HP.) |
Bridge Defense System 2 |
2,800,000
Credits |
Medium-Colossal. |
R2 |
25
C-Points |
Bridge
door has a 250 damage shield, turret (5D8 damage, 80
HP). |
Bridge Defense System 3 |
8,500,000 Credits |
Medium-Colossal. |
R3 |
30 C-Points |
Bridge door has a 500 damage shield, turret (8D8 damage, 250 HP). |
Augmentation Bay |
2,500,000
Credits |
Large-Colossal. |
R3 |
25
C-Points |
Captain
is granted +4 bonus hit points, +1 attribute of choice. |
Augmentation Bay 2 |
4,000,000 Credits |
Large-Colossal. |
R3 |
40 C-Points |
Captain is granted +6
hit points, +2 attribute of choice. |
Augmentation Bay 3 |
8,500,000
Credits |
Large-Colossal. |
R4 |
50
C-Points |
Captain
is granted +8 hit points, +3 attribute of choice. |
Captain’s Training Room |
1,500,000 Credits |
Medium-Colossal. |
R1 |
10 C-Points |
Captain is granted a
+1 attack and damage bonus. |
Captain’s Training Room 2 |
3,000,000
Credits |
Medium-Colossal. |
R1 |
15
C-Points |
Captain
is granted a +2 attack and damage bonus. |
Captain’s Training Room 3 |
5,000,000 Credits |
Medium-Colossal. |
R2 |
25 C-Points |
Captain is granted a
+3 attack and damage bonus. |
Fabricator Rank 1 |
2,000,000
Credits |
Medium-Colossal. |
R2 |
5
C-Points |
Can
fabricate non-ranked armor and weapons for 1,000 resources. |
Fabricator Rank 2 |
8,000,000 Credits |
Medium-Colossal. |
R3 |
15 C-Points |
Can fabricate R1 armor
and weapons for 1,000 resources. |
Fabricator Rank 3 |
12,000,000
Credits |
Medium-Colossal. |
R3 |
20
C-Points |
Can
fabricate R2 armor and weapons for 1,000 resources. |
Fabricator Rank 4 |
18,000,000 Credits |
Medium-Colossal. |
R4 |
25 C-Points |
Can fabricate R3 armor
and weapons for 1,000 resources. |
Fabricator Rank 5 |
25,000,000
Credits |
Medium-Colossal. |
R5 |
40
C-Points |
Can
fabricate R4 armor and weapons for 1,000 resources. |
ARSS-Ammunition Loader |
50,000 Credits |
All. |
R1 |
5 C-Points |
Grants non-missile weapons
+2 rounds of ammo. |
ARSS-Ammunition Loader 2 |
125,000
Credits |
All. |
R1 |
10
C-Points |
Grants
non-missile weapons +4 rounds of ammo. |
ARSS-Ammunition Loader 3 |
450,000 Credits |
All. |
R1 |
15 C-Points |
Grants non-missile weapons
+6 rounds of ammo. |
ARSS-Ammunition Loader 4 |
1,250,000
Credits |
All. |
R2 |
20
C-Points |
Grants
non-missile weapons +8 rounds of ammo. |
ARSS-Ammunition Loader 5 |
3,000,000 Credits |
All. |
R3 |
25 C-Points |
Grants non-missile weapons
+12 rounds of ammo. |
ARSS-Missile Loader |
2,500,000
Credits |
Medium-Colossal. |
R2 |
15
C-Points |
Grants
missile weapons +4 rounds of ammo. |
Reinforced Armor |
1,000,000 Credits |
All. |
R1 |
5 C-Points |
Grants +2 AR, -2
Piloting check. |
Reinforced Armor 2 |
1,500,000
Credits |
All. |
R1 |
8
C-Points |
Grants
+3 AR, -3 Piloting check. |
Reinforced Armor 3 |
2,800,000 Credits |
All. |
R2 |
15 C-Points |
Grants +5 AR, -4
Piloting check. |
Reinforced Armor 4 |
6,125,000
Credits |